wxGA_VERTICAL ignored for wxGauge on OSX
|Reported by:||themindiswatching||Owned by:|
I am working on a project called FreeDV (http://freedv.org/) that uses a set of vertical wxGauges in its main UI. On OSX, the application incorrectly uses horizontal gauges, even though wxGA_VERTICAL is used when initializing them. It looks like wxGA_VERTICAL is correctly followed in the old Cocoa framework, however.
The attached patch enables vertical gauges on OSX, at least when using Cocoa. I've tested it and FreeDV correctly renders the gauges in Mavericks. Let me know if you have any questions!